M

Mus***uja

3D Assets Artist IDC School of Design, IIT Bombay · Internship Sep 2024 to Present · 2 mos

Education

World University of Design

World University of Design Bachelor's degree, Game Design Jan 2021 - Aug 2024 Grade: First Division Delhi Public School, Dwarka PCM + CS + English Mar 2019 - May 2021

Skills:

Optimization 3D Assets Artist at IDC School of Design, IIT Bombay 3D Modeling 3 experiences across IDC School of Design, IIT Bombay and 2 other companies World University of Design Concept Art for Video Games

Work Experience:

3D Assets Artist IDC School of Design, IIT Bombay · Internship Sep 2024 to Present · 2 mos Mumbai, Maharashtra, India · On-site 3D Asset Creation and Optimisation for Virtual Reality Concept Illustrator Kalaksh Watches Aug 2024 to Sep 2024 · 2 mos Bengaluru, Karnataka, India · Remote Illustrated concepts for watch display 3D Artist Arqonz.com, IIT Research Park · Internship Jun 2024 to Aug 2024 · 3 mos Chennai, Tamil Nadu, India LinkedIn helped me get this job Created optimised 3D models of a range of products for their e-commerce website. Additionally, managed and provided feedback to two junior interns. Freelance 3D Artist Individual Clients May 2023 to Aug 2024 · 1 yr 4 mos Remote Created highly optimised mid-poly game ready assets for various clients

AI Resume Analysis

Candidate Intelligence Report

AI-powered analysis from the perspective of a US hiring director — evaluating career continuity, growth trajectory, and role fit.

Career Continuity & Risk Assessment

Employment Gap | Industry Consistency | Tenure Stability | Education-Career MatchLow

No apparent employment gap; career is consistently in 3D asset creation and design. Industry consistency is high within design/3D and VR contexts; tenure shows multiple short internships but also a substantial freelance period, which is common in early-career creative roles. Education aligns with the career path in design and 3D asset work, though it is not a US-accredited degree, the portfolio and internships mitigate concerns.

Employment Gap | Industry Consistency | Tenure Stability | Education-Career MatchMedium

Several short-term engagements (multi-month internships in 2024) alongside a lengthy freelance period could raise questions about long-term role stability in a traditional employer setting, though this pattern is common in design/GPU asset markets and can be offset by the breadth of experience and portfolio depth.

Employment Gap | Industry Consistency | Tenure Stability | Education-Career MatchMedium

Tenure stability across the last year shows rapid transitions between roles, which may concern some US employers seeking longer-term commitments; however, these roles are consistent with project-based work typical in 3D/CGI and education-to-industry pathways.

Employment Gap | Industry Consistency | Tenure Stability | Education-Career MatchMedium

Education-Career Match is reasonable but relies on non-US institutional background. While the field alignment is strong, some US recruiters may favor more widely recognized credentials; the candidate’s demonstrated skills and portfolio help mitigate this concern.

Career Growth Curve

Freelance 3D Artist Entry
Independent Clients
May 2023 - Aug 2024
3D Artist Lateral
Arqonz.com, IIT Research Park
Jun 2024 - Aug 2024
Concept Illustrator Lateral
Kalaksh Watches
Aug 2024 - Sep 2024
3D Assets Artist ↑ Promoted
IDC School of Design, IIT Bombay
Sep 2024 - Present
Assessment: The candidate shows a coherent progression toward specialized 3D asset work with increasing real-time and VR focus. The mix of freelance, internship-based growth, and leadership-in-progress suggests readiness for mid- to senior-level roles in US-based studios with VR/real-time pipelines.

Best-Fit Roles (Top 5)

1

Lead 3D Asset Artist (Games/VR)95% fit

Strong real-time asset creation and optimization experience across Maya, ZBrush, Substance Painter, Unreal/Unity, plus early leadership (mentoring interns). This aligns with current VR-oriented work and freelance portfolio.

2

Senior 3D Artist - Asset Optimization92% fit

Proven track record of delivering optimized, game-ready assets and experience with industry-standard workflows and tools; suitable for senior-level roles requiring collaboration with art leads and production pipelines.

3

Real-Time Visualization Artist (Unreal/Unity)90% fit

Hands-on experience with Unreal, Unity, and real-time asset pipelines; strong potential for roles focused on VR/AR product visualization and experiential design.

4

3D Artist - E-commerce / Product Visualization85% fit

Experience delivering optimized assets for e-commerce and product displays; solid texture, lighting, UV mapping and presentation skills applicable to product Viz studios.

5

Concept Artist / 3D Modeler (Industrial Design)78% fit

Background in concept illustration for games and product displays; complements asset creation with early-stage design input and ideation in design pipelines.

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